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Glossary

// the station’s words, in plain English

StarNet uses game words for real machinery. Each entry gives the plain meaning first and, where the app uses a different label, that label in a tag.

People and crew

AGENT
One AI worker with a name, a class, a model, a desk, and its own memory. Every sprite on the floor is one. Runs are real model calls with real tools.
OVERSEER
The first agent you create. It runs the station and recruits every agent after it. It can’t be deleted.
COMMANDER
You. The dossier the crew keeps on its commander is what “it studies you” means.
CLASS RECRUITMENT BAY
A head start, not a cage: a Researcher comes tuned for digging, an Engineer for code. 35 curated classes on the roster, a 20-deep SPECIALIST ARCHIVE, plus any custom classes you build or save from an agent.
CREW
All your agents together. Gear you place is shared by the whole crew; only a computer is per agent.
SKIN
The character an agent wears. 36 to pick from, any class, changeable any time in the agent’s CONFIG tab. Cosmetic only.
DELEGATION
One agent dispatching subtasks to crew it summons, then folding the results back. You watch the whole tree run on the floor.

The floor

STATION
Your whole world: rooms, hallways, decks, props, belts, and the crew inside it. Its layout is real configuration, not decoration.
REFIT REFIT STATION
Build mode. Ten tools on keys 09: select, room, hallway, surface, move, delete, prop, belt, dupe, lines. Undo always works.
GEAR / PROP
A placed object. Some gear grants a real ability to the whole crew: DISH = WEB, INTEL CAB = FILES, WORKBENCH = TERMINAL, CORE = MEMORY, STUDIO = IMAGES, CONSOLE = COMPUTE. Place one of each and the station is fully powered.
BAY a desk
Where one agent sits. Every bay is another agent working in parallel. An agent’s bay needs a computer in its room, or the floor says NO COMPUTE.
COMMS
The chat panel where you direct the station and where every beat — rate the work, keep this memory, confirm this quest — arrives.
TRUTHFUL TELEMETRY
The station’s core law: it never shows state the harness can’t prove. A lit desk is a live run; the timer is the real one; a dark belt really won’t run.

Belts and lines

BELT
The path work takes across the floor. Laid with the BELT tool (7): click one machine, then another. Lit means “this will run”; dark means something is missing.
LINE
A whole job’s route from front door to out tray: machines plus the belts between them. Every line has a budget ($2.00 per job unless you raise it).
BOX WORK ITEM
One job in transit. When you see a box move, an agent is really working right then. The app’s tooltips call it a work item.
INBOX the front door
Where outside work — a routine, a message from a paired chat — enters and drops onto a belt. Its card holds the line’s name and budget. COMMS orders skip it and land at the agent’s bay.
OUTBOX the out tray
Where finished work leaves the line. Click it to read and rate finished runs.
FILTER a signpost
Reads each job’s text and sends it down a lane: CODE, RESEARCH, or EVERYTHING ELSE. Never drops work. Needs a default lane.
SPLITTER
Fans work across its lanes. Alone: jobs take turns (load-balance). With a JOINER downstream: every lane gets the same job (fan-out).
JOINER
A barrier that waits for every branch (10 minutes for a late one, adjustable), then sends one merged crate on.
MERGER
A lane funnel: several belts in, one belt out, every crate rides straight through. Combines lanes, never jobs. Nothing to configure.
LOOP
The one tile that makes a cycle legal: a DONE lane and a BACK lane, up to 5 passes by default (20 max), optionally until a reviewer says APPROVED.
LANE
One belt leaving a signpost’s tile. A filter or splitter needs at least two; a joiner needs at least two coming in.
LINES / BLUEPRINT LINES tool, key 9
Nineteen ready-made layouts — FRONT DESK, RESEARCH LINE, REVISION LOOP, SORTING OFFICE, PARALLEL CREW, THE GAUNTLET and more — dropped in one click.
ROUTING PLAN
What your belts compile into: the exact plan the server executes. The box you watch and the run that happens are the same plan.

Work

RUN
One agent doing one job: a real model call with real tools, a real timer, and a real cost line in the ledger.
DELIVERY
What a run produced — a file, a report, a reply. Lands in the OUTBOX or in COMMS for you to read and rate.
RATE THE WORK
The beat after any run that did real work: ▲ nailed it mints XP; ◆ close and ▼ missed are noted with no XP and no penalty.
RECIPE WORK › RECIPES
WHAT to run: a ready-made job with a small form. 101 built in; save your own.
ROUTINE WORK › AUTOMATION
WHEN it runs: a job on a schedule. Drops in at the INBOX. Only fires while scheduling is enabled.
SKILL BUILD › ABILITIES
HOW to do it: a procedure an agent consults mid-task when the work matches. 73 built in, more written by agents themselves or installed from a SKILL.md you inspected.
TASKS
Where live work sits — the queue you can see.

Learning

DOSSIER CREW › COMMANDER
What the station has learned about you, in nine dimensions (identity, stack, goals, working style, standing orders, pain points, ambitions, people, schedule). Every agent’s briefing folds it in. Local-first; pin, edit, or forget anything.
BELIEF
One thing the dossier holds, traced to where it came from. Proposed after runs; you Keep, Edit, or Discard.
MEMORY CORE AGENT DOSSIER › MEMORY
An agent’s own long-term notebook. Each memory traces to the run that earned it. Trust grows with use and halves every 30 days unused; low trust is de-weighted, never silently dropped.
XP / LEVEL
Minted only by your nailed it verdict. Levels record what shipped and gate nothing. Level 2 at 50 XP, 5 at 500, 10 at 2,250.
QUEST LOG
Your goals broken into 3–5 milestones, advanced only by real completed work. ◆ YOU ARE HERE marks the open step.
RECOMMENDER
Suggests one thing at a time — a recipe, a class, a bespoke specialist — and only with evidence. A suggestion that can’t say why is dropped.

Autonomy

NIGHT SHIFT
The station choosing a small grounded job while you’re away (30 minutes idle), about every 45 minutes, inside your leash. Off by default.
INITIATIVE
Does it start work on its own? WAIT (default) · SUGGEST · BUILD · FREE.
REACH
How far an unattended action may go. OBSERVE (read only) · SANDBOX (default; nothing leaves the machine) · SEND & PUBLISH.
PACE / LEASH
How many unattended jobs per day: LIGHT 1, STANDARD 3 (default), BUSY 6, MAX 12.
MORNING REPORT
What COMMS prints when you return: what fired, what was skipped and why, drafts to review. Every line maps to a real record.
DECISION LEDGER RECENT DECISIONS
An append-only trail of every autonomous fire, skip, and defer with the gate that decided it.
BUDGET
Hard USD caps — per run, per agent, per day, global — enforced against the real ledger, on top of each line’s own budget.

Plumbing

SIDECAR
The small local server that does the actual work, on 127.0.0.1. The app window talks to it; nothing talks to a StarNet server.
WORKSPACE
Where your station state lives on disk: transcripts, memory, ledgers, routines. On Windows under %LOCALAPPDATA%\StarNet; on macOS under ~/Library/Application Support.
PROVIDER
Who runs the model. Eighteen supported, OpenRouter by default; three sign in with no key; Ollama is free and fully local. STARNET is the optional prepaid one.
BYOK
Bring your own key. Your key, your provider’s bill, real cost shown per run. No markup.
LEDGER
The append-only record of every run’s true spend. What the cost readouts are read from.
CHANNEL
A paired chat app — Telegram, Discord, Slack, Matrix, Signal — where your agents appear as contacts and take orders.
OWNER PAIRING
Telegram only: a one-time 10-minute code you send the bot as /pair, so the first stranger to message it doesn’t own it.
CONNECTOR / MCP
A way to plug in an outside service (Gmail, a calendar, a docs tool) or to let another harness drive your station. Granted explicitly, never assumed.
SERVICE KEYS the KEYS tab
Keys for the services your agents call — kept locally, separate from your model provider key.
LIVE VOICE
Hands-free talking to the station on a speech engine built into the app. No key, no account, your voice never leaves the machine.